Yusuke Ujitoko received the B.E. degree in mechanical engineering and the M.A.E. degree in interdisciplinary information studies from the University of Tokyo, Tokyo, Japan, in 2014 and 2016, respectively, and the Ph.D. degree from The University of Electro-Communications, Chofu, Japan, in 2020. Since 2020, he has been a Researcher at NTT Communication Science Laboratory, Atsugi, Japan. From 2016 to 2020, he was a Member of the R&D Group, Hitachi, Ltd., Tokyo, Japan. His research interests include applied haptic perception and haptic interfaces.
Ph.D, Graduate School of Information Systems,, 2020
The University of Electro-Communications
M.A.Sc., Graduate School of Interdisciplinary Information Studies, 2016
The University of Tokyo
B.E., Faculty of Engineering, Department of Mechanical Engineering, 2014
The University of Tokyo
In this study, we tried to gain insights into targets people want to touch in their daily lives by conducting a Twitter survey wherein …
This study investigated the localization ability of an impulse vibration source outside the body in two-dimensional space. We tested …
This study attempts to provide a tactile feeling on the space inside a virtual object when fingers penetrate it. We attempt to present …
In this paper, findings from a series of individual prior studies were summarized from the design through to the application proposals. …
This study proposes a novel design of a finger-mounted pin-array display that works around the constraint. We adopted a pneumatic drive …
Previously, we proposed a pseudo-haptic method of changing the perceived roughness of virtual textured surfaces represented by …
We define the ‘‘vibrator transparent system’’ as a control system that absorbs the difference in vibrator …
In this study, we propose a new method for presenting static frictional sensation using the pseudo-haptic effect as a first attempt, …
We propose a new generative model that realizes the vibrotactile generation automatically based on texture images or material …
We prepared a real testing environment where the user touched the real object, and where we could simulate both the sparse contact …
We focus on fine roughness perception and we propose a method using a pseudo-haptic effect to modulate fine roughness perception of …
We proposes a method that renders haptic perceptions only using a touchscreen based on visuo-haptic interaction. The method evokes a …